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So I haven't been uploading any new games recently. Part of this is because, yes, I haven't technically been making a lot of games, but another part is that despite Unity declaring their WebGL export to be stable...based on anecdotal evidence it doesn't seem to be (especially audio). Right now, I'm using Unity 5.1.4 which doesn't have the stable exporter. I do plan on migrating to the latest (as of this writing, Unity 5.3.2) after MAGFest, but I was wondering if anyone had any tips on upgrading our current Unity Webplayer projects (most exported from Unity 4.5) to Unity WebGL.