00:00
00:00
View Profile OmiyaGames
A prolific, award-winning experimental game studio lead by one person, Omiya Games strives to push the boundaries of what’s possible with games by challenging the player with strange and memorable experiences.
よろしく!

Taro Omiya @OmiyaGames

n/a, Male

Indie Game Developer

Troy, NY

Joined on 12/9/14

Level:
1
Exp Points:
17 / 20
Exp Rank:
1,718,101
Vote Power:
1.84 votes
Rank:
Civilian
Global Rank:
0
Blams:
0
Saves:
0
B/P Bonus:
0%
Whistle:
Normal

Unity WebGL

Posted by OmiyaGames - February 1st, 2016


So I haven't been uploading any new games recently.  Part of this is because, yes, I haven't technically been making a lot of games, but another part is that despite Unity declaring their WebGL export to be stable...based on anecdotal evidence it doesn't seem to be (especially audio).  Right now, I'm using Unity 5.1.4 which doesn't have the stable exporter.  I do plan on migrating to the latest (as of this writing, Unity 5.3.2) after MAGFest, but I was wondering if anyone had any tips on upgrading our current Unity Webplayer projects (most exported from Unity 4.5) to Unity WebGL.

Thanks!


Comments